Everything that has changed in Boggle Wizard: Unleashed, newest first. This is the same list the game shows you in-app and the bot posts to Discord — one file, read three ways.

Currently Shipping

v1.7.57

The app updates itself. If yours is behind, open it and it will offer you this build.

156 releases on record.

v1.7 Series · 52 releases

v1.7.57 Live
  • Boggle Wizard now shows its own icon in your browser tab and bookmarks, instead of a blank page icon
  • This only affects playing in a browser — nothing about the app itself has changed
v1.7.56
  • Boggle Wizard has a new home address: boggle.jshideout.com, on J's Hideout's own domain
  • The old address keeps working too, so older versions carry on as normal
  • If your connection ever struggled to reach the game, the new address may work where the old one did not
v1.7.55
  • Multiplayer Chat now only appears while you're actually in a live round or on the results screen — not while just sitting in the room waiting for the next one
  • Moved the Multiplayer Chat bubble to the bottom-right
  • Fixed being able to send chat messages into a round you hadn't actually joined yet
v1.7.54
  • Fixed Baloo 2 tile letters overlapping neighboring tiles at larger Tile Text Size settings
  • Other Board Font options were unaffected
v1.7.53
  • New Settings > Board Font option — pick between six tile letter styles: Fraunces, Archivo Black, Anton, Montserrat, Baloo 2, and Titan One
  • Your choice syncs across your devices, same as your other Settings
v1.7.52
  • Fixed tile letters sometimes showing in the wrong font depending on your device or connection
  • The board now always renders in the game's intended typeface, with no dependence on your internet connection to load it
v1.7.51
  • Multiplayer Chat is now a floating button you can open during lobby, live rounds, and results — not just before a round starts
  • It only closes when you tap the toggle, the ×, or elsewhere on screen — never automatically when a round starts, ends, or settles
  • Fixed messages sent during a live round not reaching other players until the round ended
v1.7.50
  • Fixed a player's "last seen" time getting stuck on "Just now" instead of counting up in the Players list
  • This only affected a small number of profiles, not everyone
v1.7.49
  • Tap a name in the Homepage chat to open that player's Statistics
  • Closing it drops you right back in the chat
v1.7.48
  • Homepage chat messages no longer expire
  • The room now holds unlimited history
v1.7.47
  • Multiplayer chat can now only be sent once a round is actually live or just finished
  • Reading stays open the whole time
v1.7.46
  • The Homepage chat window is now wider and centered on screen, instead of a narrow popup tucked in the corner
  • Fixed "No messages yet" sticking around in the Homepage chat after the very first message was sent
  • Reworked the Chat Window opacity slider in Settings — today's look is now the middle of the slider, so you can make it either softer or harder from there instead of only fading it out
v1.7.45
  • New: Chat! A shared room on the homepage (bottom-right) and a separate one inside each Multiplayer lobby, with wizard-flavored premade lines to send — from "Let's be friends — add me!" to "GGs!"
  • Each chat message shows the sender's highest rating rank, and the homepage chat icon shows how many messages you haven't read yet
  • New in Settings: a Chat Window slider to adjust how see-through the chat background is
  • Player Statistics: the friend row is reordered, with Report moved to the right side
  • Friends since dates now fill in for older friendships too, not just new ones
v1.7.44
  • Player Statistics has two new buttons: Friend List (with when each friendship started, and a Mutual tag for friends you share) and Encounters (everyone you’ve played Multiplayer against, with your head-to-head record and a replay button)
  • Tapping a player in the Multiplayer lobby now opens their Player Statistics
  • Friend requests in the Players list now show when they were sent
  • The Quit button during a Multiplayer round is smaller and quieter, so it’s not the first thing your eye lands on
v1.7.43
  • On the multiplayer results screen, tapping another player’s word now shows you where it was on the board
  • It traces the route they actually took, so you can see how they found it
  • Tapping their word was doing nothing at all before — now it behaves like tapping one of your own
v1.7.42
  • Rounds now keep a few extra notes about how the round was played, to help keep multiplayer fair
  • None of it affects your score, XP or rating in any way
v1.7.41
  • In Standard mode and multiplayer, the Words Found list now stays on the word you just traced
  • Once you are past four rows the list scrolls, and it was jumping back to the top on every word — so the newest one, the one you wanted to check, was the one you could not see
  • It holds still while you are removing a word, so the list no longer moves out from under you mid-tap
v1.7.40
  • Arcane Violet has new wallpaper art — a moonlit lake under a crescent moon
  • The original archway scene is still in the app, and can be brought back at any time without you having to update
  • The new art is also a fifth of the size of the picture it replaces, so the theme loads quicker
v1.7.39
  • New theme: Arcane Violet. Settings > Theme, alongside Classic Gold and Sage & Cream
  • It comes with its own everything — violet dice with a lavender glow when you trace them, its own header logo and wizard, and its own background wallpaper
  • Your theme still follows you between devices, so picking it here means picking it everywhere
v1.7.38
  • If you have never set a profile picture, you now get the Boggle Wizard logo instead of a plain letter — the same one guests have always had
  • This covers Google accounts that were quietly showing Google’s own grey letter avatar, and Discord accounts that never picked a picture
  • Set a real picture on Discord and it appears here within a few hours; set one on Google and it appears the next time you sign in
v1.7.37
  • Fixed signing in on iPhone and iPad. Signing in with Discord or Google worked, but the page you came back to looked exactly like the one you left — so it seemed like nothing had happened, and the only thing left to try was signing in again
  • That screen now says who you are signed in as, so you can tell it worked
  • You can ask for access right there on the same screen, and the request reaches us properly — the old Request Access form was not tied to your account
  • Once you are approved the page lets you straight in, with no reloading and no signing in again
  • Tidied up the headings on the sign-in and access screens
v1.7.36
  • Leaderboard → Rating → All now genuinely covers all four boards: a board you have not finished placement on counts as 1000 instead of being left out
  • Before this, a player rated on only one board had their "All" rating show just that board — so a single-board specialist could outrank someone rated on all four
  • Each row now says how many of the four boards your average is built from
v1.7.35
  • Ranked rebalance: a 3×3 round is one minute and a 6×6 is four, so shorter boards now move your rating less than longer ones — climbing on 3×3 was far faster than anywhere else
  • A one-on-one moves your rating slightly less than a three or four player round, since it rests on a single result
  • Rank bands are wider, so reaching the next rank means more — and every rank name is unchanged
  • Archmage now takes most of a season of being the best player in the room, which is what it was always meant to be
  • Every rating has been recalculated from your real match history under the new rules — your rank may have shifted, but nobody lost an achievement they had already earned
v1.7.34
  • Multiplayer now checks you're on the latest version before Ready or Join, so everyone in a room is playing by the same rules
  • If you're behind, you'll get a simple prompt to update — solo play is never affected
v1.7.33
  • Standard and Multiplayer: your found words now stay in the order you entered them during the round, instead of re-sorting every time — makes it easier to spot and delete a mistrace
  • They still sort by length once the round ends, same as before
  • Multiplayer results: tapping an opponent's word now opens its definition, same as your own words
  • Fixed a bug where an opponent's word list you were viewing could linger on screen into the next round's countdown
v1.7.32
  • Eight new achievement ladders, three new feats and two meta achievements
  • They count play that was already recorded, so you start partway up rather than from zero
  • The wild tile is much rarer and now depends on the board — 7% on 3x3 up to 20% on 6x6, down from 50% everywhere
  • It was deciding small-board rounds on its own; Solo Classic still never gets one
  • Tied multiplayer matches now show as tied instead of reading as 2nd place
  • Profile Statistics added to the Account menu
  • Banned accounts no longer show up anywhere — Leaderboard, friends lists or profiles
v1.7.28
  • Multiplayer results no longer label a player "left" when they actually joined the round in progress — they now show as "playing"
  • You stay signed in when you open the app with no internet, instead of being dropped to a signed-out screen
  • Achievements and Leaderboard now open offline, showing your last synced progress and when it synced
  • Both panels open instantly from the last synced copy instead of showing a loading message every time
  • Rounds you play offline still count — they sync when you reconnect, along with any achievements they earned
  • First Circle, The Charter and Early Conclave now show how many of their places have been taken
  • Display names now need at least 2 letters — symbols or numbers on their own are no longer accepted
  • Display names can no longer be disguised with hidden characters to read identically to another player's
v1.7.26
  • Reduced background network and battery usage — an update-check timer kept polling even while the app was minimized
  • Small performance and backend improvements — no visible changes for most players
v1.7.25
  • Fixed a signup edge case where a brand-new account's display name could collide with an existing player's instead of being kept unique
  • Small backend safety improvements
v1.7.24
  • Small backend reliability and account-safety improvements
  • No visible changes for most players
v1.7.23
  • Update Now is more reliable: on some devices the install screen could silently fail to appear, leaving the update stuck with no way to retry — the app now waits for a real confirmation from Android before considering an attempt finished, and automatically tries again the next time you open the app if it never got one
  • Tapping Update Now after "Ready to install" no longer leaves the button stuck disabled if you need to try again
v1.7.22
  • If you're Ready in a Multiplayer lobby from the homepage and start a solo round while waiting, the multiplayer round now pulls you in the moment it actually starts — your solo round is set aside with no XP penalty, same as accepting an invite mid-round already worked
  • If nobody else readies up, your solo round plays out completely undisturbed as before
  • The Players list now shows both at once when it applies — e.g. "Ready in 6×6 Multiplayer · Playing 4×4 Solo" — instead of hiding the multiplayer wait behind whatever solo round is running
v1.7.21
  • Reworked Multiplayer lobby minimize: press I'm Ready, then just close the lobby window — it stays in the background instead of leaving, so you can browse the Leaderboard, Players, or Achievements while you wait
  • The Multiplayer card (and the matching board size, e.g. 4×4) now glows green while your lobby is waiting in the background
  • The Players list now shows "Ready in 4×4 Multiplayer Lobby" instead of a plain "Idle" when someone has pressed Ready
  • Fixed the Unfriend dropdown on Player Statistics rendering off to the side instead of under the Friends ✓ button, and made it smaller
v1.7.20
  • Unfriend on Player Statistics now opens as a small dropdown you can tap away from, instead of getting stuck showing "Unfriend" until you closed and reopened the sheet
  • Fixed the Report Player screen opening behind Player Statistics instead of on top of it
  • Fixed the unread message dot on Player Statistics not clearing after you read the conversation
  • Waiting in a Multiplayer lobby from the homepage? You can now minimize it and check the Leaderboard, Players, or Achievements while you wait — tap Multiplayer again to come back
v1.7.19
  • You can now report a player from their Player Statistics sheet — Cheating, Bug Exploit, Alt Account Exploit, or Others
  • Multiplayer now detects and blocks rating gained by playing against your own alt account
  • Friends ✓ on Player Statistics is now tappable to unfriend (tap once to confirm)
  • The Players list now updates live as people come online or go offline, without needing to reopen it
  • Fixed closing a chat also closing the Players list behind it
v1.7.18
  • Display names can now only be changed once every 7 days
  • The Set Display Name screen shows exactly when you'll be able to change it again
v1.7.17
  • New Google sign-ins now default to your first name instead of your full name
  • You can still set your own display name anytime from the menu
v1.7.16
  • Changing your display name now updates it in other players' Match History too
  • Old matches no longer show a name you've since changed
v1.7.15
  • Display names must now be unique — no two players can share the same one
  • Trying to save a name that's already taken now asks you to pick a different one
v1.7.14
  • Friend requests now open in a small popup from the Players list icon instead of sitting pinned at the top of the list
  • The list stays cleaner while a request is still waiting to be answered
  • The website is now open to approved players — "Add to Home Screen" on iPhone installs it like an app
  • Added Google sign-in to the website's login screen alongside Discord
  • The website is for phones and tablets — Android still plays through the app, and desktop browsers aren't supported
v1.7.11
  • Fixed a Match History replay sometimes opening on the wrong player's point of view
  • New icon on the Players list acknowledges a friend request without having to accept or decline it yet
v1.7.10
  • Players list now shows what everyone's actually doing — in the Leaderboard, watching a replay, in a Multiplayer lobby, and more
  • Status updates live while you have the Players list open
v1.7.9
  • Replay: each player's score and words found now climb live as it plays
  • Replay now has sound — drag and word chimes play as it goes
  • Fixed a few achievements that weren't unlocking when they should have
  • Renamed the Scholar ladder's Adept tier to Laureate to stop it being confused with the multiplayer rank of the same name
v1.7.8
  • Fixed profile pictures sometimes showing blank instead of your avatar
  • Display names now stay in sync with Discord for some server members
v1.7.7
  • Replay arrows are clearer about which way the word was traced
  • Replay button is now a small icon next to the time in History
v1.7.6
  • Replay now shows arrows between tiles instead of a line over the letters
  • Tiles light up while a word is traced, then let go until the next one
v1.7.5
  • Replay a round — watch the board and every word you traced
  • Scrub, pause and play it back at 1x, 2x or 4x
  • In multiplayer, switch players mid-replay to see their input
  • Find it on any round in History that has a Replay button
v1.7.4
  • XP and Matches are buttons now — tap to open, tap again to close
  • New Achievements section on Statistics with your three latest
  • Every achievement now shows the date you unlocked it
  • Fixed Request Review showing on words that cannot be added
  • Fixed a reply box appearing on bug reports that you could not use
v1.7.3
  • New History section on any player — XP and Matches
  • Tap a round to see exactly where its XP came from
  • Offline rounds show when you really played them
  • Rounds now remember words you tried that were turned down
v1.7.2
  • Your rounds are now recorded, ready for Match History and XP History
  • Offline rounds keep the time you really played them
  • Boards and traced words are saved, so replays are possible later
  • No new screens yet — this one just starts keeping the records
v1.7.1
  • Multiplayer counts down 10 seconds now, shown on the button
  • A loud warning if a round is about to start without you
  • The results screen shows the countdown too
  • Everyone gets the same 3, 2, 1
  • Joining a moment late now says you are queued for the next round
v1.7.0
  • New Firsts tab in Achievements — badges that can only ever be won once. Everyone playing now is First Circle: one of the first fifty players, and player 51 can never earn it
  • Some achievements are now a race. "The Eleventh Hour" has one seat, "Ink Still Wet" has three — the panel shows how many are left and who already holds one
  • New social achievements: your first friend, your first message, replying to three different people, and playing a multiplayer round against a friend
  • New Habit ladder for playing on consecutive days, and Circle and Correspondence ladders for friends and replies
  • Rounds played offline now celebrate the achievements they earned when they sync, instead of the badge just quietly appearing
  • A round can no longer be counted twice if your connection drops at the wrong moment
  • Signing in with Discord now gives you the Boggle Wizard role in the server — if you signed in with Google, bind Discord from your Profile to get it
  • New versions are now announced in the Discord changelog channel
v1.6 Series 10 releases
v1.6.9
  • Fixed the Words Found / Rotate / Time line still breaking onto two lines part-way through a round, and only snapping back when you tapped Rotate
  • That line now sizes itself to whatever fits, whenever it changes — when Rotate appears, while it counts down, and when it steps aside for the last ten seconds
v1.6.8
  • When someone accepts your friend request, their profile updates straight away — it used to keep saying "Requested" until you closed and reopened it
  • The Words Found / Rotate / Time line no longer breaks onto two lines at the bigger Reading Text sizes
  • On the Leaderboard's AP tab the board buttons are now greyed out, since AP is one lifetime total rather than a per-board score
  • Players list now shows online friends first, then everyone else who's online, then the rest by how recently they played
  • Leaderboard avatars now glow green when that player is online, and player profiles show a live online dot — both update while you're looking at them
v1.6.7
  • Real flags at last — everyone's country now shows as an actual flag instead of a two-letter tag
  • The flags are built into the app, so they look identical on every phone and on the website
v1.6.6
  • Player flags — everyone now shows the country they're playing from, in the Players list, the Leaderboard, Multiplayer and on their stats
  • Your own flag sits next to your name at the top, so you can see what everyone else sees
  • It's worked out from your connection, so a VPN will show wherever that comes out
v1.6.5
  • Smoother board rotation, especially on the bigger boards
  • Tapping Request Review now closes the definition and takes you straight to the form — the Submit button was hidden behind it
v1.6.4
  • Rotate now always turns the same way — it used to spin back the other way on the fourth turn
  • The board turns right to left, and keeps going in that direction
  • Smaller, better-looking Rotate button, now properly lined up with the timer
v1.6.3
  • New Rotate button next to the timer — turns the board a quarter turn so you can see the same letters from a fresh angle
  • Only your own board turns. In Multiplayer everyone else still sees it exactly as it was, and nothing about the board or your score changes
  • The letters stay upright, and there's a short wait between turns
  • Rotate appears part-way into a round and steps aside for the final countdown
v1.6.2
  • Fixed players waiting for the next multiplayer round starting it without the people who had just finished — everyone now goes into the same round together
  • The lobby gives the last round a few seconds to wrap up, and tells you how long
  • Messages now show the day they were sent, so an old one can't look like it just arrived
  • How to Play now shows the current ranks, and explains how your first 5 rounds place you
v1.6.1
  • The message button now sits beside the online dot, so the dots line up down the whole Players list
  • Added a Message button to a player's statistics, so you can write to a friend from either place
  • Made the Friend tag smaller so it stops crowding the name next to it
v1.6.0
  • You can add other players as friends — open someone from the Players list and tap Add Friend
  • Friends get a badge in the Players list and on the Leaderboard, and a mail button to message them
  • Direct messages, with a red dot when something is waiting for you
  • Messages only work between friends, so nobody can message you without you agreeing first
  • Heads up: you'll only see new messages while the app is open — there are no notifications yet
v1.5 Series 22 releases
v1.5.21
  • Every button now makes a sound — the menu, the tabs, and closing a window all have their own
  • Ranks rebuilt: everyone starts at Apprentice, and Novice, Adept and Scribe are now reachable instead of decorative
  • Archmage is meant to take most of a season now, not an afternoon
  • Your first 5 rated rounds on a board move much further, and further again on a win streak — a clean sweep can place you straight into Scribe
  • Existing ratings were recalculated from every round already played, so nobody lost their history
v1.5.20
  • The last ten seconds now count down out loud, and the board glows red in time with it
v1.5.19
  • Much smoother on phones — the artwork was far larger than anything drawn on screen, and the app was carrying all of it in memory
  • Invitations now appear within a few seconds instead of up to fifteen
  • The app is about 13MB smaller to download
v1.5.18
  • The multiplayer results now track each player through the whole cycle — left, rejoined, then ready — so you can see who you are waiting on
v1.5.17
  • You can invite someone again once they have left the room — the button no longer stays stuck on Invited
  • An invitation now appears right under the board instead of at the bottom of the homepage, and the wizard tells you who is calling
v1.5.16
  • Multiplayer results now mark anyone who has left the room, so you can see whether it is worth waiting for them to ready up
v1.5.15
  • Your rating breakdown now shows what each result cost your opponent, instead of repeating your own gain
v1.5.14
  • The test build is now called “[Beta] Boggle Wizard: Unleashed” on your home screen, so it can’t be mistaken for the full release
v1.5.13
  • The test build now installs as its own app, “Boggle Wizard (Beta)”, separate from the eventual full release
  • Test builds now unlock once against your account, then work offline as before
  • Added a proper notice for when a test build stops being supported, instead of things quietly failing
v1.5.12
  • Anyone’s Statistics now shows their most recent achievements as badges — tap one to see the whole shelf
  • A round that unlocks several now leads with the best one instead of the smallest
v1.5.11
  • Fixed the achievement list jumping and leaving a stray sliver of the next row behind when you tapped a new one
v1.5.10
  • Acknowledging a new achievement now bursts into gold sparks and runes instead of a plain nudge
  • Fixed the NEW tag being clipped off the top of the first achievement in the list
  • Fixed the red dot appearing on your own menu when you were only looking at someone else’s achievements
v1.5.9
  • Classic mode no longer gets the wild ★ tile on any board size — the wild belongs to Standard, where anything you trace is accepted. Standard is unchanged
  • Tap the AP number in anyone’s Statistics, or their row on the AP leaderboard, to see every achievement they have unlocked
  • New achievements now have to be tapped to be acknowledged, each with its own chime that climbs as you work down the list
  • Fixed the red dot on the menu button never going away once it had appeared
v1.5.8
  • New AP board on the Leaderboard — ranked by Achievement Points, so a deep ladder counts for more than a pile of easy ones
  • Fixed the red dot for new achievements only appearing after you had already opened the page, which rather defeated the point
v1.5.7
  • Achievements are here — a new Achievements page in the menu, with ladders that keep going, one-off feats to hunt down, and hidden ones to stumble on
  • Everything you have already played has been counted, so your shelf starts full rather than empty
  • Unlocking something pops a celebration with the wizard — never during a round, always after the timer
  • A red dot leads you from the menu to whatever you just earned
  • Your Statistics now shows your AP, and so does everyone else’s
v1.5.6
  • Fixed long words going silent and their chip not appearing on the Crystal, Forest, Deep Space and Lo-Fi sound themes — finding a 7+ letter word could leave the score on screen stale until the round ended
  • New celebration sound, ready for the achievements coming in a future update
v1.5.5
  • Player Statistics now separates Solo and Multiplayer rounds instead of lumping them into one count, on every board and in the totals
  • Tap any word in someone's Vocabulary to look up its definition — the statistics window stays open behind it
  • Tightened up how rounds are checked before they earn XP, so a tampered app can't inflate levels or multiplayer results
v1.5.4
  • Fixed Update Now getting permanently stuck: if a download turned out not to be the version it was meant to be, the app kept re-installing that same file forever and the version never moved
  • The app now checks a downloaded update really is the new version before installing it, and throws it away and re-downloads if it isn't
  • Update failures now say what actually went wrong instead of blaming your connection
v1.5.3
  • Fixed Standard mode refusing a wild-tile trace with "already found" — Standard takes every trace and settles up at the end, so it should never have been turning one away
  • The wild tile now becomes a letter you haven't already used on that path, instead of giving up once every real word through it is claimed
  • Most noticeable on 6×6, where a big board reaches the same short words often enough that this came up constantly
v1.5.2
  • Playing offline now levels you up properly — rounds earn their XP straight away and sync to your account the next time you're online
  • Your real level shows on the homepage when you open the app with no signal, instead of dropping back to a guest's
  • The XP breakdown explains its multipliers: the board and the mode are separate lines now, each with a note saying what it's for, so a big board's lower rate isn't a mystery
  • Both multipliers are always shown, and a Subtotal line makes the maths add up on screen
  • "All Boards" on the Leaderboard and in Player Statistics now shows your average level rather than the four added together
v1.5.1
  • You now hear about it when someone accepts your invite, instead of only finding out by watching the lobby
  • The invite list shows whether the people already in the room are Ready — so you know when it's your turn to press it
  • Your own Ready control moved to the bottom of the invite window and reads more clearly
  • Fixed the invite window staying open over the board when readying up started the round
v1.5.0
  • 6×6 now uses the real Super Big Boggle dice — including the Digram cube (An, Er, He, In, Qu, Th) and the Word-Stopper cube, which puts blocked squares on the board that no word can pass through
  • 5×5 dice corrected to the published Big Boggle set — four cubes were slightly off, leaving the board a touch short on vowels
  • 4×4 was already exactly right and is unchanged
v1.4 Series 10 releases
v1.4.9
  • Closing Player Statistics now really does return you to the Players list or Leaderboard you opened it from
  • The Leaderboard no longer changes size as you switch boards, the board picker moved below the list, and the panel is solid so it stops looking like it ends halfway down
  • "Clean sweeps" is now "Flawless rounds" — it counts rounds where every word you traced turned out to be real, not finding every word on the board
  • Fixed the close button sitting on top of the total level in Player Statistics
v1.4.8
  • Fixed Player Statistics showing a permanent "Loading…" spinner and a "couldn't load" message on top of statistics that had loaded perfectly well
  • Player Statistics is now a floating window, and closing it returns you to wherever you opened it from — the Players list or the Leaderboard
  • Leaderboard rebuilt around two simple choices: rank by Rating or Level on top, and pick a board below. "Overall" is now "All boards", which is what it always meant
  • You can now see the Level leaderboard for a single board, not just the combined total
v1.4.7
  • Fixed the Levels board ordering — a player with a high level on one board could be listed above someone with a higher total across four
  • Player Statistics: players without a profile picture now show their initial properly, and Escape closes the window
v1.4.6
  • Player Statistics is here — tap anyone in Players or the Leaderboard to see their levels, ratings, records, favourite words and highlights
  • New Levels board on the Leaderboard, ranked by total level across every board size. No ranked rounds needed to appear on it
  • Words you find are now recorded even if you end a round early — they always counted as found, they just weren't being kept
  • Multiplayer: players who quit mid-round now show as "Left" instead of lingering as still playing, and the invite window shows whether you're Ready yourself
  • Tidier multiplayer controls, and fixed the statistics window opening behind the Players list
v1.4.5
  • Ranked multiplayer is here — every multiplayer round now moves a rating, kept separately for each board size. Tap your rating on the results screen to see exactly which opponents it came from
  • The Leaderboard is live: standings for each board size plus an overall, showing each player's rank and their level on that board. Five ranked rounds to appear on it
  • How to Play has a new Ranked & the Leaderboard section explaining how rating works, what the ranks are, and how seasons go
  • Ranked runs in 10-week seasons — everyone's rating eases back toward the middle at each new season so the climb reopens, and your best-ever rating is kept forever
  • You can join a round as it starts (and for a few seconds after) — after that, Join saves you a place in the next round instead, and readies you up automatically the moment this one finishes
  • Everyone in a round now plays the same clock, so the scoreboard is the whole story: highest score wins, every time
  • Multiplayer rounds now record when each word was found — groundwork for the ranked ladder that's being built
  • Jumping into a round that's already running will count properly when ranked play arrives: you'll be judged against what everyone else scored in the time you actually had, not against a whole round you never got
v1.4.4
  • The invite list now refreshes itself while it's open — players who come online appear, and their status stays current, without reopening it
v1.4.3
  • You now drop off the Players and invite lists the moment you background or close the app, instead of lingering there
  • The found-words list shows a clean fourth row again instead of clipping it
v1.4.2
  • Invites now have a proper Decline button, and the person who invited you is told when you decline
  • Ignoring an invite keeps it on screen — you can still join later, right up until that room empties
  • Fixed inviting people to the wrong board after you'd switched rooms via an invite
v1.4.1
  • Tapping an invite now just opens the Multiplayer lobby to look — your round keeps running, and only Ready or Join leaves it
  • Invites to another board now show up while you're already sitting in a lobby
  • The invite list shows who's waiting in another Multiplayer room instead of calling them idle, and hides offline players
  • Fixed the invite wording ("Someone invite you")
v1.4.0
  • You can now invite players to Multiplayer — the Invite button sits beside Ready in the lobby and after each round
  • Invites reach people wherever they are, even mid-round in Solo, with their own chime and a buzz
  • An invite appears as a banner under the board — tap to join, or ignore it and keep playing
  • Accepting an invite mid-round never costs you XP for leaving
  • Two people calling you to the same board show as one invite; different boards stay separate
v1.3 Series 4 releases
v1.3.3
  • New "How to Play" section in the menu — the full rules, scoring, XP, game modes, Multiplayer and dictionary, all in one place
  • Classic now earns half the XP of Standard (was 70%) — guessing for free should cost you something
  • Fixed the "% of Board" in your XP breakdown disagreeing with the percentage on the results screen
  • The first letter of a word now registers anywhere on the tile, instead of only near its middle
  • Guest pictures fill their circle properly
v1.3.2
  • Guests now get a proper name — Lost Mage, Drifting Sage, Lexicon Wraith and 97 others — with the wizard logo as their picture
  • Players opens as a full-screen list now, and stays see-through whether or not you have the wallpaper on
  • The level bar lines up with the board instead of floating narrow in the middle
  • The XP breakdown toggle shares a line with your XP count, so it costs no extra space
  • Your found-words list stays more compact while the timer is running
v1.3.1
  • The XP breakdown now starts tucked away — tap "Show XP Breakdown" when you want the details
  • Tap the New Words row to light up exactly which of your words were first-time finds
  • Tidied up the capitalisation in the XP breakdown
v1.3.0
  • We’re now "Boggle Wizard: Unleashed"
  • Levels are here — every board size has its own level and XP bar, shown on the homepage and after each round
  • Round results now break down exactly where your XP came from: words found, brand new words, board coverage, and personal bests
  • Standard mode earns full XP; Classic earns less, since it lets you guess for free
  • Leaving a round early costs a little XP — the first 15 seconds are free, it never drops you a level, and joining a Multiplayer round is always safe
  • Playing as a guest now levels you up to 5 and carries that progress over when you sign in — guests also appear in the Players list
v1.2 Series 34 releases
v1.2.33
  • Replaced the Classic/Standard text badge with a small icon so it never fights the buttons for space
  • Game mode picker: added the mode icons beside Classic/Standard, gave the titles a 3D embossed look, and tucked the rules description behind a tap-to-expand chevron
  • Gave the game mode picker and its Classic/Standard cards a subtle gradient sheen instead of a flat fill
v1.2.32
  • Actually fixed the Classic/Standard mode badge getting stuck on the homepage — the previous fix reset it in JS, but a CSS rule was silently keeping it visible anyway
  • Moved the mode badge to the right side of the round controls, past Home/End Round
  • Gave the Home/End Round buttons a real pressed-button feel instead of a flat rectangle
v1.2.31
  • Fixed the Classic/Standard mode badge staying stuck on the homepage after leaving a Solo round
v1.2.30
  • Moved the Classic/Standard mode badge off the Words Found row and beside the round button instead, so it no longer wraps to its own line at larger reading text sizes
v1.2.29
  • Borderless tiles: fixed the mascot floating then visibly snapping into place after clicking the logo or the post-round Home button
v1.2.28
  • Borderless tiles: fixed the Welcome greeting mascot occasionally not lining up with the tile below it on first load
v1.2.27
  • Borderless tiles: the round-end/idle mascot now measures the actual tile beneath it and aligns to it exactly, instead of a guessed fixed position — fixes it still floating under some themes/board sizes
v1.2.26
  • Fixed the round-end mascot still floating above the tile under Borderless tiles — repositioned using actual on-screen measurements this time, separately for Classic Gold and Sage & Cream
v1.2.25
  • Fixed Borderless tiles not applying under the Sage & Cream theme
  • Borderless tiles now visibly compress/glow when tapped or selected, matching the rest of the game
  • Nudged the round-end mascot's position under Borderless tiles so it doesn't overhang the tile below it
v1.2.24
  • New Settings > Theme option: Borderless tiles — swaps the ornate tile art for a cleaner flat-with-shadow look, works with either app theme
v1.2.23
  • A fresh board now tumbles onto the tray tile-by-tile in every theme, not just Sage & Cream
  • The Words Found panel below the board now has real depth instead of a flat box, and newly found words pop into the list instead of just appearing
  • Rejecting an invalid word now gives the message a quick shake instead of just changing color
v1.2.22
  • Small profile menu visual fix
v1.2.21
  • Solo Play: picking Classic or Standard now gives the mode card a gold tap flash and drops you straight into the 5-second countdown — no more separate "Start Round" tap
  • A gold "Classic"/"Standard" label now shows next to the timer during a Solo round so you always know which ruleset you're playing
  • Multiplayer lobby: the Join Round button no longer repeats the countdown already shown in the status line below it
v1.2.20
  • Fixed the blue tap-highlight box still showing when tapping a player's name in the Multiplayer results table
  • The word definition popup can now be dismissed by tapping outside it, not just the X button (Solo and Multiplayer)
v1.2.19
  • Long-pressing text or buttons anywhere in the app (Multiplayer results, player names, etc.) no longer selects text or pops up a copy menu
  • Multiplayer post-round roster no longer shows an empty "No one else is here yet" note taking up space when there's no one new to list
v1.2.18
  • Multiplayer results table now shows your actual display name instead of just "You"
  • Multiplayer post-round roster no longer re-lists players already shown in the results table above it
v1.2.17
  • Multiplayer: a round where nobody submitted a single word no longer hands out a Win
  • Multiplayer: a tie for 1st now splits the round's Win credit evenly between the tied players instead of giving it all to one
  • Multiplayer results podium: tied scores now show the same bar height instead of a fake gap between equal scores
  • Multiplayer wins/losses are now recorded to your account for the first time (not shown anywhere yet, but tracked going forward)
v1.2.16
  • Fixed the wild ★ tile symbol not rendering centered on the Multiplayer lobby's live mini board
  • Fixed the background wallpaper still not showing on the Sage & Cream theme specifically (a CSS specificity conflict with Sage's own re-skin rules)
v1.2.15
  • Fixed the background wallpaper not rendering at all since 1.2.14 — a CSS stacking quirk had it painting fully hidden behind the page's own background
v1.2.14
  • Fixed the background wallpaper visibly rescaling/recropping when switching between screens — it now stays a fixed, consistent size
  • Fixed the Multiplayer results screen vanishing instantly the moment both players readied up, with the found-words list left behind out of sync — it now stays visible with a green countdown glow and smooth-scrolls to the board right before the round begins, as intended
v1.2.13
  • Performance: Multiplayer state polling and countdown glow animations now actually pause while the app is backgrounded, instead of continuing to fetch and redraw with the screen off
  • Performance: the Multiplayer lobby roster no longer rebuilds itself (avatars included) on every 2-second refresh when nothing has changed
  • Should noticeably reduce battery/heat impact from sitting in a Multiplayer lobby or minimizing the app mid-session
v1.2.12
  • Fixed "Viewing so-and-so's words" sometimes sticking around into a live round instead of clearing
  • Multiplayer results: simplified to a small "Your Words" / "<name>'s Words" caption above the word list, no more Back to Mine button
  • Multiplayer standings table: Words, Wins and Pts columns are now centered
  • Round Complete now sits below the podium as a smaller caption instead of a big heading above it
v1.2.11
  • Fixed the wild ★ tile symbol sitting slightly off-center on its tile
  • Multiplayer results: tap any player's name to browse their found words
  • Multiplayer: if you missed readying up before the next round started, your Ready button now switches to Join with a time-left countdown
  • The next-round countdown on the results screen no longer hides the podium/results early — it now just glows green, and the page smooth-scrolls back to the board right before the round begins
v1.2.10
  • Fixed Update Now silently failing on some devices (confirmed on MIUI) — the update file's internal storage path wasn't declared precisely enough for the install prompt to reliably appear
v1.2.9
  • Fixed Update Now not actually updating the app on some devices — Android's own version tracking (separate from the in-app version number) was never being bumped, so installs could silently no-op even while reporting success
v1.2.8
  • Multiplayer lobby: status text moved below the Ready button (smaller font), and the header now shows the board size + variant name
  • A green border glow now counts down the last few seconds before a round starts, both in the lobby and in the round itself
  • Fixed participants sometimes missing the "Ready!" countdown entirely when pulled into a round from the lobby
  • A short cooldown after each round before Ready is clickable again
  • Opening Multiplayer now shows the last round's results and who's still around, even if you weren't in that round
  • Quit now asks for confirmation and warns that you won't be able to rejoin
v1.2.7
  • Multiplayer scoring now matches Solo exactly (1/2/3/5/11 pts for 3-4/5/6/7/8+ letter words) instead of a flat letter-count
  • Fixed the Multiplayer lobby's round-end recap constantly re-popping-in every couple seconds
  • Fixed the Ready button becoming unreachable in the Multiplayer lobby after a round ended
v1.2.6
  • Standard mode (solo and Multiplayer): found-word chips now have a small delete icon to retract a word you didn't mean to enter
  • Multiplayer: accidentally tapping Home (or a connection hiccup) mid-round no longer submits your words early — the Multiplayer card becomes a Rejoin shortcut back into the same round for as long as it's still going
v1.2.5
  • Multiplayer: Ready on the round-end screen now stays in the same lobby instead of bouncing you home — tap it again to ready up for the next round
  • Round-end now shows a live roster (green for who's ready) and tracks a Round counter and Wins per player
  • Standings table swaps Longest for Wins — each podium slot now shows its own longest word instead
  • The Multiplayer lobby shows a live mini board, timer, and roster while a round you're not in is playing, then swaps to the results once it ends
  • Fixed the Quit button overlapping the "Nothing yet" text on a fresh round
v1.2.4
  • Fixed Continue with Google not responding on Android — a stale native build had silently dropped a required plugin, so tapping the button did nothing
  • Fixed Continue with Discord occasionally leaving the app to a browser that couldn't load — it now returns to the app reliably
v1.2.3
  • Multiplayer round-end screen no longer borrows the Solo results layout — Show All Possible Words (a solo practice feature) no longer appears
  • Multiplayer round-end now has its own Ready and Leave buttons — Ready jumps straight back into the lobby
  • The Quit button now sits on the game panel itself instead of floating near the bottom of the screen
v1.2.2
  • Multiplayer: End Round replaced with a Quit button in the lower-right corner
  • Fixed Discord sign-in from the app landing on a "Work In Progress" page — you now return straight to the app, logged in
  • Multiplayer rounds and results now survive server restarts — no more missing results
  • Round results rebuilt to the proper podium design
v1.2.1
  • Fixed Update Now on devices where the install prompt never appeared — the app now takes you to the "Install unknown apps" permission screen and tells you what to allow
  • Tapping Update Now again no longer re-downloads the update — the already-downloaded file is reused
v1.2.0
  • Multiplayer is here! Everyone plays the exact same board, live and in sync
  • Ready up in the lobby — the round starts once 2 players are Ready, and you can jump into a round already in progress
  • Ranked scoring: unique words earn their letter count, duplicates score 0 for everyone, invalid words cost −1 (−2 on 6×6)
  • The wild ★ tile appears in Multiplayer too — words are compared after it resolves, so matching words still cancel out between players
  • New round-end podium showing every player's words, longest word and points
v1.1 Series 17 releases
v1.1.16
  • About screen: tidied layout — link buttons now sit below the credits
v1.1.15
  • Bundled definitions now load with the round — lookups are instant, no more waiting or falling back to the internet
  • The website now uses the bundled Wiktionary definitions too
v1.1.14
  • Offline definitions hugely expanded: ~95,000 more words now have meanings bundled right in the app (via Wiktionary)
  • Names, abbreviations and rare words now show definitions without internet
  • Dictionary source credits added to the About screen
v1.1.13
  • Word list rebuilt from the latest SCOWL/ESDB dictionary database (June 2026)
  • Thousands of proper nouns no longer score; about 1,100 real words were added
  • Nearly 30,000 names, abbreviations and Roman numerals are now recognized — 0 points, but you can still look them up
v1.1.12
  • Standard mode: invalid words now cost a flat −1 each, no matter their length
  • Proper nouns, abbreviations and Roman numerals are now accepted in Classic for 0 points — trace them, look them up, learn them
  • Unknown words can now be submitted for review to be added to the dictionary (green Request Review)
v1.1.11
  • Solo Play now asks you to pick a game mode: Classic or Standard
  • Standard mode: enter anything, no warnings — invalid words cost their points when the round ends (the ruleset Ranked & Multiplayer will use)
  • The Words Found list now scrolls in place instead of growing forever
v1.1.10
  • Your theme now shows instantly on launch — no more gold flash before Sage & Cream
  • Music pauses when you leave the app instead of playing on in the background
  • Big performance fix for the background wallpaper — runs much cooler now
v1.1.9
  • Rounds you finish offline now count — they sync up automatically once you're back online
  • Found words are now tracked per board size (finished rounds only)
v1.1.8
  • Fixed Update Now sometimes downloading without ever prompting the install screen
  • Smaller download size for the wallpaper feature
v1.1.7
  • Themed border around the in-game logo (gold / sage)
  • Theme switching is now instant, no load flash
v1.1.6
  • Sage & Cream theme now has its own themed mascot art too
v1.1.5
  • Real app launcher icon updated to the new wizard art
  • Sage & Cream theme now has its own themed header logo
  • Fixed the Solo Play button being unreadable with a Gold wallpaper enabled
v1.1.4
  • Fixed Update Now sometimes staying grayed out after an earlier attempt
v1.1.3
  • New wizard app logo
  • Optional background wallpaper for Classic Gold and Sage & Cream themes (Settings > Theme)
  • Definitions now preload during the round, so they open instantly at results instead of stalling
v1.1.2
  • Fixed the header name overlapping the buttons on narrow phones
v1.1.1
  • We’re now "Boggle Wizard: Untethered", with a new app icon
  • Bigger tile letters by default (and a larger max size)
  • Snappier big boards: 5×5 is now 3:00, 6×6 is 4:00
  • Players list: profile pictures, playing/idle status and boards
  • Your rounds and found words are now recorded for upcoming stats
  • Small fixes: Home button label, clearer offline Players note
v1.1.0
  • New homepage: pick a board, then Solo Play or Multiplayer
  • New board sizes: 3×3, 5×5 and 6×6 with classic Boggle rules
  • New "Sage & Cream" theme in Settings
  • Results screen now has a Homepage button
  • Added these changelogs
v1.0 Series 7 releases
v1.0.6
  • App now notices new updates while running, not just at startup
v1.0.5
  • Fixed Google Sign-In on Android
v1.0.4
  • Clearer error messages when Google Sign-In fails
v1.0.3
  • The app can now update itself — no more re-sideloading
v1.0.2
  • Google Sign-In, linkable with Discord to one profile
  • Settings now sync across your devices
v1.0.1
  • Android app beta (offline play, live login and reports)
  • Sounds, background music and sound themes
  • About screen and app version in the footer
v1.0.0
  • First beta: Boggle with word definitions, word reports, Discord login, players list and bug reports
Boggle Wizard: Unleashed — play Boggle, learn new words, level up
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